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Intro to USACO - Day 2 Contest


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Start

2024-06-12 01:15 CEST

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2024-06-19 01:15 CEST

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Intro to USACO - Day 2 Contest

Algol 60

Compiler settings

We use build.sh to compile your program with the following command:

$ build.sh compile {executable} {files}

  • {files} is a space-separated list of all files.
  • {executable} is the compiled executable.

File extensions

Files with any of the following file extensions will be used: .alg

Additional information

Additional language-specific advice and information for many languages is available in the knowledge base