2018 Asia Singapore Preliminary Contest – Open
Problems
Name | Solved / Tries | Average tries | Average tries to solve | |
---|---|---|---|---|
A | Knight Search | 68/135 (50%) | 1.90 | 1.85 |
B | Swap to Sort | 66/160 (41%) | 2.16 | 2.05 |
C | Making Palindromes | 25/63 (40%) | 2.17 | 2.04 |
D | Cave Exploration | 47/98 (48%) | 1.88 | 1.66 |
E | Grid Game | 33/91 (36%) | 2.12 | 1.88 |
F | Modulo Data Structures | 40/104 (38%) | 2.04 | 1.60 |
G | Fooling Around | 15/27 (56%) | 1.35 | 1.20 |
H | Bee House Perimeter | 25/57 (44%) | 2.04 | 2.04 |
I | Classical Counting | 11/88 (12%) | 3.26 | 4.09 |
J | Unicyclic Count | 8/32 (25%) | 2.67 | 3.00 |