2018 Asia Singapore Preliminary Contest – Open
Problems
| Name | Solved / Tries | Average tries | Average tries to solve | |
|---|---|---|---|---|
| A | Knight Search | 68/135 (50%) | 1.90 | 1.85 |
| B | Swap to Sort | 66/160 (41%) | 2.16 | 2.05 |
| C | Making Palindromes | 25/63 (40%) | 2.17 | 2.04 |
| D | Cave Exploration | 47/98 (48%) | 1.88 | 1.66 |
| E | Grid Game | 33/91 (36%) | 2.12 | 1.88 |
| F | Modulo Data Structures | 40/104 (38%) | 2.04 | 1.60 |
| G | Fooling Around | 15/27 (56%) | 1.35 | 1.20 |
| H | Bee House Perimeter | 25/57 (44%) | 2.04 | 2.04 |
| I | Classical Counting | 11/88 (12%) | 3.26 | 4.09 |
| J | Unicyclic Count | 8/32 (25%) | 2.67 | 3.00 |