CSCI 499 Next Set

Problems

Name Solved / Tries Average tries Average tries to solve
A Bee House Perimeter 0/0 (0%) -- --
B Cave Exploration 0/0 (0%) -- --
C Classical Counting 0/0 (0%) -- --
D Fooling Around 0/0 (0%) -- --
E Grid Game 1/1 (100%) 1.00 1.00
F Knight Search 1/1 (100%) 1.00 1.00
G Making Palindromes 0/0 (0%) -- --
H Modulo Data Structures 2/6 (33%) 2.00 1.50
I Swap to Sort 2/2 (100%) 1.00 1.00
J Unicyclic Count 0/0 (0%) -- --